Project Ne10
An open, optimized software library for the ARM architecture.
NE10_init_physics.c
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1 /*
2  * Copyright 2014-16 ARM Limited and Contributors.
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
7  * * Redistributions of source code must retain the above copyright
8  * notice, this list of conditions and the following disclaimer.
9  * * Redistributions in binary form must reproduce the above copyright
10  * notice, this list of conditions and the following disclaimer in the
11  * documentation and/or other materials provided with the distribution.
12  * * Neither the name of ARM Limited nor the
13  * names of its contributors may be used to endorse or promote products
14  * derived from this software without specific prior written permission.
15  *
16  * THIS SOFTWARE IS PROVIDED BY ARM LIMITED AND CONTRIBUTORS "AS IS" AND
17  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19  * DISCLAIMED. IN NO EVENT SHALL ARM LIMITED AND CONTRIBUTORS BE LIABLE FOR ANY
20  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 /*
29  * NE10 Library : physics/NE10_physics.c
30  */
31 
32 #include <stdio.h>
33 
34 #include "NE10_physics.h"
35 
37 {
38  if (NE10_OK == is_NEON_available)
39  {
40 #ifdef ENABLE_NE10_PHYSICS_COMPUTE_AABB_VEC2F_NEON
42 #else
44 #endif // ENABLE_NE10_PHYSICS_COMPUTE_AABB_VEC2F_NEON
45 
46 #ifdef ENABLE_NE10_PHYSICS_RELATIVE_V_VEC2F_NEON
48 #else
50 #endif // ENABLE_NE10_PHYSICS_RELATIVE_V_VEC2F_NEON
51 
52 #ifdef ENABLE_NE10_PHYSICS_APPLY_IMPULSE_VEC2F_NEON
54 #else
56 #endif // ENABLE_NE10_PHYSICS_RELATIVE_V_VEC2F_NEON
57  }
58  else
59  {
63  }
64  return NE10_OK;
65 }
66 
67 // These are actual definitions of our function pointers that are declared in inc/NE10_physics.h
69  ne10_vec2f_t *vertices,
70  ne10_mat2x2f_t *xf,
71  ne10_vec2f_t *radius,
72  ne10_uint32_t vertex_count);
74  ne10_vec3f_t *v_wa,
75  ne10_vec2f_t *ra,
76  ne10_vec3f_t *v_wb,
77  ne10_vec2f_t *rb,
78  ne10_uint32_t count);
80  ne10_vec3f_t *v_wb,
81  ne10_vec2f_t *ra,
82  ne10_vec2f_t *rb,
83  ne10_vec2f_t *ima,
84  ne10_vec2f_t *imb,
85  ne10_vec2f_t *p,
86  ne10_uint32_t count);
int32_t ne10_int32_t
Definition: NE10_types.h:76
A 2-tuple of ne10_float32_t values.
Definition: NE10_types.h:87
void ne10_physics_compute_aabb_vec2f_neon(ne10_mat2x2f_t *aabb, ne10_vec2f_t *vertices, ne10_mat2x2f_t *xf, ne10_vec2f_t *radius, ne10_uint32_t vertex_count)
Specific implementation of ne10_physics_compute_aabb_vec2f using NEON SIMD capabilities.
void ne10_physics_apply_impulse_vec2f_c(ne10_vec3f_t *v_wa, ne10_vec3f_t *v_wb, ne10_vec2f_t *ra, ne10_vec2f_t *rb, ne10_vec2f_t *ima, ne10_vec2f_t *imb, ne10_vec2f_t *p, ne10_uint32_t count)
Specific implementation of ne10_physics_apply_impulse_vec2f using plain C.
Definition: NE10_physics.c:146
ne10_result_t is_NEON_available
Definition: NE10_init.c:37
uint32_t ne10_uint32_t
Definition: NE10_types.h:77
void ne10_physics_compute_aabb_vec2f_c(ne10_mat2x2f_t *aabb, ne10_vec2f_t *vertices, ne10_mat2x2f_t *xf, ne10_vec2f_t *radius, ne10_uint32_t vertex_count)
Specific implementation of ne10_physics_compute_aabb_vec2f using plain C.
Definition: NE10_physics.c:83
void ne10_physics_relative_v_vec2f_c(ne10_vec2f_t *dv, ne10_vec3f_t *v_wa, ne10_vec2f_t *ra, ne10_vec3f_t *v_wb, ne10_vec2f_t *rb, ne10_uint32_t count)
Specific implementation of ne10_physics_relative_v_vec2f using plain C.
Definition: NE10_physics.c:112
void(* ne10_physics_compute_aabb_vec2f)(ne10_mat2x2f_t *aabb, ne10_vec2f_t *vertices, ne10_mat2x2f_t *xf, ne10_vec2f_t *radius, ne10_uint32_t vertex_count)
Compute the AABB for a polygon.
void ne10_physics_relative_v_vec2f_neon(ne10_vec2f_t *dv, ne10_vec3f_t *v_wa, ne10_vec2f_t *ra, ne10_vec3f_t *v_wb, ne10_vec2f_t *rb, ne10_uint32_t count) asm("ne10_physics_relative_v_vec2f_neon")
Specific implementation of ne10_physics_relative_v_vec2f using NEON SIMD capabilities.
void(* ne10_physics_relative_v_vec2f)(ne10_vec2f_t *dv, ne10_vec3f_t *v_wa, ne10_vec2f_t *ra, ne10_vec3f_t *v_wb, ne10_vec2f_t *rb, ne10_uint32_t count)
Calculate relative velocity at contact.
A 3-tuple of ne10_float32_t values.
Definition: NE10_types.h:96
void(* ne10_physics_apply_impulse_vec2f)(ne10_vec3f_t *v_wa, ne10_vec3f_t *v_wb, ne10_vec2f_t *ra, ne10_vec2f_t *rb, ne10_vec2f_t *ima, ne10_vec2f_t *imb, ne10_vec2f_t *p, ne10_uint32_t count)
Apply contact impulse.
#define NE10_OK
Definition: NE10_types.h:65
void ne10_physics_apply_impulse_vec2f_neon(ne10_vec3f_t *v_wa, ne10_vec3f_t *v_wb, ne10_vec2f_t *ra, ne10_vec2f_t *rb, ne10_vec2f_t *ima, ne10_vec2f_t *imb, ne10_vec2f_t *p, ne10_uint32_t count) asm("ne10_physics_apply_impulse_vec2f_neon")
Specific implementation of ne10_physics_apply_impulse_vec2f using NEON SIMD capabilities.
int ne10_result_t
Definition: NE10_types.h:82
ne10_result_t ne10_init_physics(ne10_int32_t is_NEON_available)