Project Ne10
An open, optimized software library for the ARM architecture.
|
#include "NE10_types.h"
Go to the source code of this file.
Variables | |
void(* | ne10_physics_compute_aabb_vec2f )(ne10_mat2x2f_t *aabb, ne10_vec2f_t *vertices, ne10_mat2x2f_t *xf, ne10_vec2f_t *radius, ne10_uint32_t vertex_count) |
Compute the AABB for a polygon. More... | |
void(* | ne10_physics_relative_v_vec2f )(ne10_vec2f_t *dv, ne10_vec3f_t *v_wa, ne10_vec2f_t *ra, ne10_vec3f_t *v_wb, ne10_vec2f_t *rb, ne10_uint32_t count) |
Calculate relative velocity at contact. More... | |
void(* | ne10_physics_apply_impulse_vec2f )(ne10_vec3f_t *v_wa, ne10_vec3f_t *v_wb, ne10_vec2f_t *ra, ne10_vec2f_t *rb, ne10_vec2f_t *ima, ne10_vec2f_t *imb, ne10_vec2f_t *p, ne10_uint32_t count) |
Apply contact impulse. More... | |
ne10_result_t ne10_init_physics | ( | ne10_int32_t | is_NEON_available | ) |
Definition at line 36 of file NE10_init_physics.c.